Playing distributed two-party quantum games on quantum networks
Creators
- 1. National University of Defense Technology, College of Mechatronics and Automation (China)
- 2. National University of Defense Technology, Department of Physics, College of Science (China)
Description
This paper investigates quantum games between two remote players on quantum networks. We propose two schemes for distributed remote quantum games: the client–server scheme based on states transmission between nodes of the network and the peer-to-peer scheme devised upon remote quantum operations. Following these schemes, we construct two designs of the distributed prisoners' dilemma game on quantum entangling networks, where concrete methods are employed for teleportation and nonlocal two-qubits unitary gates, respectively. It seems to us that the requirement for playing distributed quantum games on networks is still an open problem. We explore this problem by comparing and characterizing the two schemes from the viewpoints of network structures, quantum and classical operations, experimental realization and simplification.
Additional details
Identifiers
Publishing Information
- Journal Title
- Quantum Information Processing (Print)
- Journal Volume
- 16
- Journal Issue
- 12
- Journal Page Range
- p. 1-13
- ISSN
- 1570-0755
INIS
- Country of Publication
- Netherlands
- Country of Input or Organization
- International Atomic Energy Agency (IAEA)
- INIS RN
- 50026888
- Subject category
- S71: CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSICS;
- Descriptors DEI
- COMPARATIVE EVALUATIONS; DESIGN; QUANTUM COMPUTERS; QUANTUM SYSTEMS; QUANTUM TELEPORTATION; QUBITS
- Descriptors DEC
- COMPUTERS; EVALUATION; INFORMATION; QUANTUM INFORMATION
Optional Information
- Copyright
- Copyright (c) 2017 Springer Science+Business Media, LLC
- Notes
- http://www.springer-ny.com