Published December 1, 2019 | Version v1
Journal article

Research on Improved Somatosensory Simulation Algorithm Based on VR Motion Simulator

Creators

  • 1. Communication university of China, Beijing 100024 (China)

Description

Aiming at the problem that the classical somatosensory simulation control algorithm used in VR (Virtual Reality) motion simulator has the shortcomings of phase delay and false hint, which leads to insufficient consistency of virtual and real motion and causes VR motion sickness, an improved somatosensory simulation algorithm is proposed. The improved somatosensory simulation algorithm adds vestibular perception system on the basis of classical simulation algorithm, feeds back the output error of the algorithm, uses fuzzy control algorithm to correct and predict the input acceleration and angular velocity, and simulates the topographic fluctuation in virtual reality. The improved somatosensory simulation algorithm is modeled and simulated in MATLAB/Simulink. The simulation results show that the improved somatosensory simulation algorithm reduces the phase delay and false hints, and improves the consistency of virtual and real motion. (paper)

Availability note (English)

Available from http://dx.doi.org/10.1088/1757-899X/677/3/032019

Additional details

Publishing Information

Journal Title
IOP Conference Series. Materials Science and Engineering (Online)
Journal Volume
677
Journal Issue
3
Journal Page Range
[7 p.]
ISSN
1757-899X

Conference

Title
4. International Conference on Insulating Materials, Material Application and Electrical Engineering
Dates
12-13 Oct 2019
Place
Melbourne (Australia)

INIS

Country of Publication
United Kingdom
Country of Input or Organization
International Atomic Energy Agency (IAEA)
INIS RN
54077622
Subject category
S42: ENGINEERING;
Resource subtype / Literary indicator
Conference
Descriptors DEI
ACCELERATION; ALGORITHMS; ANGULAR VELOCITY; COMPUTERIZED SIMULATION; ERRORS; FUZZY LOGIC; SIMULATORS
Descriptors DEC
ANALOG SYSTEMS; FUNCTIONAL MODELS; MATHEMATICAL LOGIC; SIMULATION; VELOCITY