Fixation and escape times in stochastic game learning
- 1. Theoretical Physics, School of Physics and Astronomy, The University of Manchester, Manchester M13 9PL (United Kingdom)
- 2. Politecnico di Torino, Corso Duca degli Abruzzi 24, I-10129 Torino (Italy)
Description
Evolutionary dynamics in finite populations is known to fixate eventually in the absence of mutation. We here show that a similar phenomenon can be found in stochastic game dynamical batch learning, and investigate fixation in learning processes in a simple 2×2 game, for two-player games with cyclic interaction, and in the context of the best-shot network game. The analogues of finite populations in evolution are here finite batches of observations between strategy updates. We study when and how such fixation can occur, and present results on the average time-to-fixation from numerical simulations. Simple cases are also amenable to analytical approaches and we provide estimates of the behaviour of so-called escape times as a function of the batch size. The differences and similarities with escape and fixation in evolutionary dynamics are discussed. (paper)
Availability note (English)
Available from http://dx.doi.org/10.1088/1742-5468/2012/10/P10022Additional details
Identifiers
Publishing Information
- Journal Title
- Journal of Statistical Mechanics
- Journal Volume
- 2012
- Journal Issue
- 10
- Journal Page Range
- [25 p.]
- ISSN
- 1742-5468
INIS
- Country of Publication
- United Kingdom
- Country of Input or Organization
- International Atomic Energy Agency (IAEA)
- INIS RN
- 46007589
- Subject category
- S71: CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSICS;
- Descriptors DEI
- COMPUTERIZED SIMULATION; EVOLUTION; FUNCTIONS; GAME THEORY; LEARNING; NUMERICAL ANALYSIS; NUMERICAL SOLUTION; STOCHASTIC PROCESSES
- Descriptors DEC
- MATHEMATICAL SOLUTIONS; MATHEMATICS; SIMULATION; STATISTICS