Published October 2012 | Version v1
Journal article

Fixation and escape times in stochastic game learning

  • 1. Theoretical Physics, School of Physics and Astronomy, The University of Manchester, Manchester M13 9PL (United Kingdom)
  • 2. Politecnico di Torino, Corso Duca degli Abruzzi 24, I-10129 Torino (Italy)

Description

Evolutionary dynamics in finite populations is known to fixate eventually in the absence of mutation. We here show that a similar phenomenon can be found in stochastic game dynamical batch learning, and investigate fixation in learning processes in a simple 2×2 game, for two-player games with cyclic interaction, and in the context of the best-shot network game. The analogues of finite populations in evolution are here finite batches of observations between strategy updates. We study when and how such fixation can occur, and present results on the average time-to-fixation from numerical simulations. Simple cases are also amenable to analytical approaches and we provide estimates of the behaviour of so-called escape times as a function of the batch size. The differences and similarities with escape and fixation in evolutionary dynamics are discussed. (paper)

Availability note (English)

Available from http://dx.doi.org/10.1088/1742-5468/2012/10/P10022

Additional details

Publishing Information

Journal Title
Journal of Statistical Mechanics
Journal Volume
2012
Journal Issue
10
Journal Page Range
[25 p.]
ISSN
1742-5468

INIS

Country of Publication
United Kingdom
Country of Input or Organization
International Atomic Energy Agency (IAEA)
INIS RN
46007589
Subject category
S71: CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSICS;
Descriptors DEI
COMPUTERIZED SIMULATION; EVOLUTION; FUNCTIONS; GAME THEORY; LEARNING; NUMERICAL ANALYSIS; NUMERICAL SOLUTION; STOCHASTIC PROCESSES
Descriptors DEC
MATHEMATICAL SOLUTIONS; MATHEMATICS; SIMULATION; STATISTICS