Published December 2018
| Version v1
Journal article
A voxelization modeling algorithm for point-kernel simulations on 3dsMax files
Creators
- 1. Fundamental Science on Nuclear Safety and Simulation Technology Laboratory, Harbin Engineering University, Harbin (China)
Description
A voxelization modeling algorithm based on tetrahedral three-dimensional (3D) scan conversion for point-kernel gamma ray calculations is proposed in this paper. The arbitrarily shaped geometries of radiation environment are built by 3dsMax software and the properties of the radiation source and shield material are given directly in the 3DS format file. The voxelization algorithm converts irregular geometry into a compressed voxel model for point-kernel calculation. The algorithm can handle arbitrarily shaped geometries: with or without holes, self-intersecting, manifold or non-manifold. It has fast calculation speed and good shape adaptability. (author)
Availability note (English)
Available from http://www.ijnsweb.comAdditional details
Identifiers
Publishing Information
- Journal Title
- International Electronic Journal of Nuclear Safety and Simulation
- Journal Volume
- 9
- Journal Issue
- 2
- Journal Page Range
- p. 148-153
- ISSN
- 2185-0577
INIS
- Country of Publication
- Japan
- Country of Input or Organization
- Japan
- INIS RN
- 50036802
- Subject category
- S97: MATHEMATICAL METHODS AND COMPUTING;
- Descriptors DEI
- ALGORITHMS; COMPUTER ARCHITECTURE; COMPUTER-AIDED DESIGN; COMPUTERIZED SIMULATION; DATA VISUALIZATION; DOSE RATES; GEOMETRY; MONTE CARLO METHOD; POINT KERNELS; PROGRAMMING LANGUAGES; RADIATION DOSES; RADIATION SOURCES; SHIELDING MATERIALS
- Descriptors DEC
- CALCULATION METHODS; DATA ANALYSIS; DATA PROCESSING; DESIGN; DOSES; KERNELS; MATERIALS; MATHEMATICAL LOGIC; MATHEMATICS; PROCESSING; SIMULATION
Optional Information
- Notes
- 10 refs., 10 figs., 3 tabs.